Friday October 3rd, 2008 by miguelSantirso
Yes. It’s been a month since we published our last post in this blog… Any problems?
No, seriously, there are no reasons to worry. We are still working in the project. We are still making progress at the same cruiser speed. And yes, we still want to support flash game developers.
What’s happening then?
Well, nothing specially weird. We have just moved from a development stage in which the changes were extremely visible to one in which we are doing some dirty, non-visible work.
Anyway…
Anyway, it’s obvious that it’s been a long month and we have actually made a lot of progress since then. Above all, we have made progress in the players area, that is today fully usable and that has already all functionalities working.
However we have decided not to upload it yet since it has a cost in time, and we prefer to wait a bit more.
Tags: proyectos, ULUland.
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Friday August 29th, 2008 by miguelSantirso
Just one week after the previous version upload, we already have a new one: This eleventh alfa version is filled up with a lot of new features and improvements but in which we would highlight the “code recipes“. This new tool allows the flash game developers to upload small snippets of code. Once that snippets, or code recipes, are uploaded other users can comment, rate and, even, embed it in other external pages (yes, like the youtube videos).
Changelog summary
- Code Recipes
- Bufixes and subtle improvements
- Permalinks
- Remember password functionality improved
- Fixed a bug in previews due to non-latin characters.
- Visits counters
- “Human” dates i18n
- Aesthetical and navigational improvements
- New header and menus
- New index
- Comments
- Comments available in profiles and recipes
- Improvements in comments’s appearance and behavior
Tags: proyectos, changeset, ULUland.
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Tuesday July 29th, 2008 by miguelSantirso
We arrived yesterday to the Campus Party and we will be here for the whole week.
We are already making some plans for the project that we will try to present to the fast game development compo. We are also game developers, not only web developers!
Tags: off-topic, travel.
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Friday July 25th, 2008 by miguelSantirso
No. Our project “nibiru” will not be called nibiru… Why? Well, basically because we didn’t notice that nibiru.com was not free. During the whole SeedRocket we were criticized because of this, and we saw ourselves forced to look for a new name quickly.
At first, we thought of ludixgames.com, but we discarded it when we discovered ludics.com. Then, we tried with a few more, but none of them was free. Finally, the day before the presentation in front of the potential investors, we found ululand.com, which we liked and was free. It is “the land of the ulus“, being the ulus, the personalizable avatars (which are really cool!) that we commented some time ago.
So, the project will be called from now ululand, but who knows… Maybe, in the future, we will change our mind and we will choose a new name.
Tags: proyectos, ULUland.
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Saturday July 19th, 2008 by miguelSantirso
¡Wow! We feel as if we had been at Barcelona for more than one month, and it has been less than two weeks… We are so tired…
We are so tired that we can’t even write a post to explain all the experiences that we lived in the SeedRocket, at Barcelona. ¡But we will! We have so much to tell… Until then, you can read the posts I wrote in my personal blog these days (sorry, only in spanish!): http://miguelsantirso.es/etiqueta/seedrocket/.
Tags: proyectos, seedrocket, ULUland, travel.
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Wednesday July 2nd, 2008 by miguelSantirso
We suppose that you already know everything about our participation ni SeedRocket with our project nibiru… Well, we have just received an e-mail confirming that the next week we are going to Barcelona. Our project has been selected for the first phase!!
It seems that this first phase consists of several intensive classes and some meetings with the experts to create an “action plan”. After eight days, they will select three projects to stay four months more working on it, with 20.000 euros to spend.
Obviously, we are incredibly proud of this (it’s always nice to be chosen among almost 70 projects…), but we also know that it is going to be really hard to make it into the final phase.
Anyway, we think that this confirms that we are working in a very good idea, and that it can succeed. nibiru has won a lot today!
Tags: proyectos, seedrocket, ULUland.
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Sunday June 29th, 2008 by miguelSantirso
SeedRocket is an initiative founded by a group of entrepeneurs, experimented business angles and Risk Capital inversors from Europe, experts, tutors, …, that have joined together to help to create new teams and projects that are related to the New Technologies during their initial phases, the hardest ones.
That is how SeedRocket is defined by their organisers. At first, 15 teams will be chosen to assist to an intensive campus in Barcelona. From that 15 projects, they will choose 3 that will stay there for 4 months, working in the project with an economic help of 20.000 euros. Everything under the control of several experts.
The truth is that this seems to us a great chance for our project nibiru. The bad thing is that we have had very few time to prepare it and we have sent it in a bit precipitate way.
As we know that the most of you don’t know what nibiru is, you can watch or download the presentation that we sent to SeedRocket to show and defend our project:
Download presentation of nibiru for SeedRocket (spanish, pdf, 400KB)
We are really excited with the possibility of being chosen (though we know that it will be very hard). We will know it in four or five days!
Tags: proyectos, seedrocket, ULUland.
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Tuesday June 24th, 2008 by miguelSantirso
The big new feature of the next version of nibiru will be the new system to personalize the avatars but we don’t want to unveil all the details yet. However, we think that you will be able to figure out the main idea with these two screenshots… ;D
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¡Mueve el esqueleto!
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¡Hola!
Tags: proyectos, ULUland.
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Wednesday June 11th, 2008 by miguelSantirso
This week we have uploaded the new version of nibiru. It’s the fifth alfa version and it comes with a lot of new and interesting features.
- New main menu: The main menu has been redesigned to improve its legibility and to make it easier to use.
- Forums: We have added a forums section to the application, so that you can talk about any related topic.
- Wiki: We have also added a wiiki. We think that it has a lot of potential because it can be used almost for anything: Help pages, opinions of the games, cheats, personal pages, etc…
- Chat: The other big new thing. Now, it’s possible to chat with all the other users while playing.
- Gamestats: The api of nibiru can now send and receive gamestats (scores, times, statistics, etc…) from the games.
- Tags: Now, games can be organised by tags.
- Textile: The wiki, comments of the games and the messages now acceptTextile.This is useful to give format to the things you write.
- Fixed bugs: We have fixed a lot of tiny bugs.
Wow! We did a lot of things this month, didn’t we? Some screenshots from the new version now:
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El wiki de nibiru
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El foro de nibiru
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Habitación de un usuario
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La página de juego
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Página de juego 2
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La portada de nibiru
Tags: proyectos, changeset, ULUland.
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Tuesday June 10th, 2008 by miguelSantirso
Hi!
Finally, we have opened our Official Blog. Of course, we are extremely happy and we hope to keep these enthusiasm for a long time.
What will you find in this blog?
In our —beautiful— blog, we will talk about games and web development, about our projects and about how we create them. In addition, we will try to help you to learn from us (in the case you can learn something from us), and we expect you to help us to learn from you.
See you soon!
Tags: pncil.
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